Animate faster in Flash! Storyboard faster in Photoshop!

My tools are used by many studios with hundreds of artists for over a decade, alas, without much payment to me.  If you have benefited from me but not bought from me, I'd appreciate the support of a donation.  It helps me continue making great tools for all.  Thank Y(  o)(o  )! 


W( o)(o )tie's time saving Flash/Animate and Photoshop tools drastically speed up workflow and raise overall quality. They are software extensions (or plugins or add-ons), for your existing animation programs (for all versions of Photoshop, Flash/Animate...on Mac and Windows).  After following the simple install instructions, they appear as Panels of commands(or scripts or actions), and are then dock-able along the side of the user interface.  All these commonly used Cart( o)(o )n Animation commands, brilliantly eliminate the pain of many tedious steps, by making them into 'one-click-does-it-all' command.  W( o)(o )tie has 20 years experience in the Vancouver animation industry, in leading roles, and has been through the trenches of storyboarding and animation, so he knows what artists love and want in their workflows.

Contact seller at wootiecartoons@gmail.com.
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$62.62 
                                
At a better value than purchasing individually, this animation bundle includes:
(  o)(o  )Tweens Panel

(  o)(o  )Timeline Panel

(  o)(o  )Symbols Panel 

(see below for descriptions)
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$137.62  
                                
At a better value than purchasing individually, this storyboards bundle includes:
(  o)(o  )Board Creating

(  o)(o  )Board Brushing

(  o)(o  )Board Managing

(  o)(o  )Board Altering

(  o)(o  )Board Flixing

(see below for descriptions)
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$34.62  
                                
18 Motion Tweening commands that automatically set commonly used ease timings and 3 commands most commonly used to finish a tween.
Tween Commands
-converts selected frames to tween with the custom ease selected. Sync and snap are turned off. Frame labels are displayed in the timeline for visual aid (great for revising animation that has been converted to keys on 2's)

Tween2Keys
-converts the selected frames/motion tweens to keys on 2's, for a more traditional look and feel.

TweenStagger
-converts any kind of selected tween(key to key) to a '2 step forward and 1 step back' stagger.

TweenRemove
-removes motion tweens, frame labels and sync and snap from the selected frames.
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$26.62  
                                
A Panel of 10 Timeline Commands to significantly speed up your flash animation process.  Both colours of skins included. Light grey skin(classic Macromedia style) or Black skin (new Adobe style).
All Layers: Select Fames
-sets the selection to a single column of frames at the playhead

All Layers: Keyframe
-creates a single column of Keyframes at the playhead

All Layers: Blank Keyframe
-creates a single column of Keyframes at the playhead


All Layers: Clear Keyframe 
-creates a single column of Keyframes at the playhead


All Layers: Duplicate Any Frame
-Duplicates the column of your choice to the playhead

All Layers: Remove Frame
-Removes a column of frames at the current playhead

All Layers: Insert # Frames
-Inserts or Removes the number of frames you enter 

All Layers: Insert Frame
-Inserts a column of frames at the current playhead

DistribWoot To Layers
-Sets keys as it 'Distributes To Layers' so the pose stays within the timing of your selection

All Layers: To Longest Layers 
-tidies up the end of your timeline
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$26.62 
                                

A panel of 20 commonly used commands related to using symbols.  Both colours of skins included. Light grey skin(classic Macromedia style) or Black skin (new Adobe style)

5 Enter and Exit Symbol Commands:
Enter to Current Frame

Exit to Current Frame

Exit to Enter Frame

Enter With New Instance
-duplicates current frames inside the symbol to the last frame

Exit With New Instance
-sets the symbol's instance number to the current frame as it exits

5 Modify Symbol Commands:
Duplicate Symbol

Swap Symbol(s)
-Swaps multiple selected symbols with the selected symbol in the library. Retains instance numbers.

Reset Transformation Point(s)

Duplicate Transformation points 
-Matches a series of frames' points to the first frames' point so animation at different arcs is possible

Move Registration Point
-Moves all art inside the symbol to recenter the Symbol

10 Symbol Instance Commands: (work with multiple frame selection)
Instance Single Frame

Instance Play Once

Instance Loop

Instance -100

Instance -10

Instance -1

Instance +1

Instance +10

Instance +100

Instance Sync To Timeline
-After adjusting timing, this will match the instance number of the selected symbol(s) to the frame number they are on.
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$82.62  
                                


Converts Photoshop into an actual storyboarding program with this set of 24 commands for creating and saving multiple panels. Immensely boosts the functionality of Photoshop's LayerComps (Comps). The automatic file and panel numbering takes the pain out of creating panels in the intended order. Master files are automatically created as the first panels of each shot for easy revising. These tools are known as the poor man's Flix(an existing Storyboard program costing studios around $100 000.00). 

Works with LayerComps (Comps) in PSDs with 5 numeral filename naming convention.

Hold Shift Key with all actions that have "~" after the name. This is for using the '00001's naming convention. Default is '00100's, which is useful when adding new panels later. Its far more versatile than using 'a's and 'b's as suffixes.
*Shift = 00001, 00002, 00003... *No Shift(default) = 00100, 00200, 00300...

//You will have two Action panels to choose from to match your desired aspect ratio. 1.77 : 1 (Widescreen) or 2.38:1 (Cinemascope).

New File~
-Creates an ideal storyboard template, favored by dozens of artists and several studios. It is also standardized to work with Flix. Should you require a change to the template, the parameters are fully customizable in the script file. Message W( o)(o )tie for support if needed! BG art can be drawn on the "BG" layer which is better than drawing on Photoshop's default "Background" layer because it has no white fill, which is now locked in the FG/Template layer. This also eliminates a layer and less layers is better when storyboarding. (Hold Shift for 1s naming convention)

New Comp~ 
-Creates a new comp and auto names it. When making a new comp in between two others, it will generate the number that is half way in between the selected comp and the next one. So for a panel between 00100 and 00200, select 00100 first, then New Comp~ will create 00150 in between them. Auto sorting rather than dropping the new comp to the bottom of the comp list. The LayerComp options: Visibility, Position and Appearance are on, for more efficient storyboarding, making pans, reuse of art layers, etc. See Update Lyr - Comps for solutions to any concerns. (Hold Shift for 1s) 

 <<Prev Comp / Update
-Selects your previous comp, but also updates the comp first, to keep your changes, which actually saves alot of time in a day.

Next Comp>>  / Update
-Selects your next comp, but also updates the comp first, to keep your changes, which actually saves alot of time in a day.

New Thumbs File
-Creates a sheet of small panels for your first, fast pass storyboarding. The panel templates are in the same format for converting back to regular panels. 

Thumbs to Comps
-Converts the thumbnail panels back into Comps at the regular size. Make sure you only use the two layers 'BG' and 'Layer 1'.

Thumb Dupe
-Duplicates the selected art exactly one panel to the right. So convenient for keeping BG art lined up from panel to panel, even after the conversion back to comps.

Thumb Dupe Return
-Same as Thumb Dupe, but for passing the far right panels to to the panel next row down on the far left.

Layers To Comps
-Quickly makes selected layers into comps. Ex. If you have 3 poses of a character with "BG" layer visible, select the 3 character layers. Then clicking Layers To Comps creates 3 comps with 1 pose per comp and BG visible on all comps.

Tween Comps
-Ideal for making lush multiplane pans or showing a character walk with even increments. Using the bottom two comps as start and stop positions, this will create even in-betweens of the two panels. You choose how many.  It also tweens FX, like opacity.

Files To Comps
-Combines all opened files  into your first opened file as comps. This also moves the individual comps of each file and retains the comps' names.

Dupe Comp(s)
-Select any number of comps in your list and this will duplicate them to the bottom of the comp list.

Save To Jpeg 
-Quickly exports a Jpeg of the current comp, named the same as the comp. And saves it to a Jpeg folder in the current folder.

Save All To Jpeg
-Creates a Jpeg for all the files in the current save folder. Also passes the Dial from comp's text layer to the file's metadata. 

Rename As Next~ 
-Looks in your recent save folder and renames all comps as the next number in sequence, using the 5-numeral-by-100s naming convention. (Hold Shift for 1s). 

Rename All~ 
-Looks in your recent save folder and renames all files AND their nested comps wih fresh names starting at 1, using the 5-numeral-by-100s naming convention. (Hold Shift for 1s). 

Save All Dialogue
-A fast and efficient way to add dialogue to your storyboard is with the file's metadata (the Headline). Do this with either Adobe Bridge or Preview(mac) for all your panels, then Save All Dialogue passes the Headlines to a new text layer inside each file in the save folder.

Save All To Pdf 
-Selects all the files in the current save folder and exports a Pdf to that folder. 

Rename Comps~ 
-Renames all comps with the 5-numeral-by-100s naming convention. Which is a standard (Hold Shift for 1s).
Update Lyr - Comps

-Need a layer visible on all comps? This does that instantly, and more! It also updates the position of the layer art and the FX on that layer, like opacity. 

Save Comps
-Quickly saves all layercomps as files with the same name, overwriting the old version files in the save folder. The first file of each shot is saved as a Master file, the rest have only the one comp in them. A recommended workflow is to only open this Master file when revising the shot. Also passes the Dial from comp's text layer to the file's metadata. 

Save Selected Comps~
-Saves all layercomps as new files with the next available number in the save folder. Also copies Dialogue text to the file's metadata. 

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$26.62 
                                
This set of commonly used Storyboarding tools selects your Brush ready with the colour and size you want AND it deselects, (which is a common step when switching to a brush)  ... all in one click. 
-For PS 2018 and on the Actions buttons activate the corresponding Brush Preset. 
-For older versions of PS,  the Actions buttons activate the corresponding Tool Preset. 
-Then you can assign Function hotkeys for your tools with the Actions window to drastically speed up your workflow. 

Pen
-this brush setting is a conglomeration/hybrid of a dozen great board artists' most common brush setting.  I averaged out each parameter to create this super brush now preferred by many artists.

Pencil
-this brush setting is another conglomeration of many artists' preferred pencils.

Grey - Behind
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White - Behind
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Ink
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Charcoal
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Grey - Soft
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White - Soft
-

Motion Blur
-

Motion Blur - Small
-

Grey - Multiply
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White - Overlay
-

Eraser
-

Eraser Soft
-

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$26.62 
                                
Significantly speed up your workflow with this set of 32 Commonly used commands related to Managing your storyboards

Pan Guides
-preps your scene for a camera move. Gives you a START, STOP, and WHITEY layer, all on a new panel to indicate a Pan and/or Truck In/Truck Out.

Merge 2 New Panel
-duplicates all visible layers and merges them to a new layer. Good for creating motion blurred panels for camera moves, or applying other FX to all your art layers at once.

White Layer
-simulates onion skinning by adding a "WHITE" locked layer filled with white at 80% alpha

Tone Layer
-adds a "TONE" layer of black and sets the layer opacity.

Crop Out
-widens the canvas to see art past the Frame, then Zooms out conveniently

Crop to Template
-crops to the Frame of the FG/Template layer, does not delete any art past the frame, then Zooms to Fit conveniently

Green Layer
-simulates green screening by creating a new locked layer that is filled with green

Dupe Layer
-duplicates the currently selected Layer(s) with no other window popping up.

Rename Lyrs - Same
-Renames the selected layers the same as the bottom most selected layer.

Rename Lyrs - 1,2,3
-Renames the selected layers the same as the bottom most selected layer AND adds a number after it. 

Delete Dupe BG & FRAME Layers
-deletes all layers named FG/Template and BG except one of each, puts FG on top layer and BG on bottom, then Shows those layers on all LayerComps. Works awesome with Flix.

Delete Dupe Layers
-deletes all layers named the same as the currently selected layer, then Shows that layer on all LayerComps

Tidy Up File
-Deletes layers that are not used in any Layercomps
-Deletes empty layers
-Makes sure the FG/Template layer is at a lock setting compatible with Flix(a separate storyboard program).

1/3s Guides
-sets a grid of guides (at thirds) that is most useful in cinematic composition

Delete Guides
-hides the guides

DeleteLayerArt
-clears the art from the layer
-retains the layercomp information. Great for cleaning up rough boards
-uses keyboard shortcut F12
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$26.62 
                                
24 buttons for speeding up your Storyboarding by altering the artwork with a single click!
White Fill Selection
-Uses Selection to fill character poses with white paint behind your line art. 

Magic White Fill
-Automatically fills character poses with white paint behind your line art. 
-Fills gaps that are 20 pixels wide

Lighter
-Lightens the lines and fills of selected layer by 10 units

Darker
-Darkens the lines and fills of selected layer by 10 units

Lighter Fills
-Lightens the fills (only) of selected layer by 10 units while leaving the black line art black

Clear White Fill
-Clears all white fill from an image, leaving behind Black line art only.
-Perfect for scanned drawings to be coloured!

To White
-Turns all art on selected layer to black 

Darker Lines
-Darkens faded line art while keeping the fills the same shade

Thicker Lines
-Expand line art by 1 pixel

Thinner Lines
-Contract line art by 1 pixel

 To Black
-Turns all art on selected layer to black

Dupe Transform
-Duplicates selected Layer and uses the funtion Transform Again to the layer art. Great for creating a crowd of the same objects going off into the distance.

Blur3 & Blur 12
-Blurs selected Layer 3 steps or 12

Motion Blur
-pops up the Motion Blur dialogue box and applies to selected layer.

Blur Radial
-Pops up the Radial Blur dialogue box and applies a radial or spin blur to selected layer
-Perfect for Zooms, fast Truck Ins or Truck Outs
-Creates a temp guide grid to help you determine the focal point

Scale -, Scale +
-Transforms selected layer art bigger or smaller by a little or alot
-just one click!

Flop PSD
-flips the entire canvas horizontally (mirror image)
-for all Panels/LayerComps
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$15.62 
                                
(  o)(o  )Board 3D-ing!
10 buttons for speeding up your Storyboarding with 3D backgrounds!
Timeline Cam Move
-Creates new camera move Start and Stop keys for your 3D Layer to your desired number of panels.

Timeline To BG Lyrs
-Automatically converts the Frames in the Timeline into BG Layers.  They are labelled and named conveniently and set to a low opacity that is commonly prefered by board artists.

35mm Lens (standard cinema)
-Changes to the Focal Length of the camera to 35mm without having to open the 3D and Properties Wondows.

15mm Lens (fisheye)
-Changes to the Focal Length of the camera to 15mm without having to open the 3D and Properties Wondows.

Top Light & Solid
-Changes to the Lighting to 'high noon', with higher contrast and sets the sky to transparent.  All without having to open the 3D and Properties Wondows.

Top Light & Sketch
-Changes to the Texture to look hand drawn, then changes the Lighting to 'high noon', with higher contrast and sets the sky to transparent.  All without having to open the 3D and Properties Wondows.

Set Key
-adds a Key to the current playhead location. (then it can be moved to control eases, in or out of keys)

Clear Keys
-Deletes all existing keys and lets you start a fresh cam move.

Show/Hide Timeline
-Toggles the Timeline Window to collapse or enable even if it is not open at all.

3D Lyr to BG Lyr
-Quickly duplicates and converts the current position of the 3D art into a BG Layer that is labelled and named conveniently and set to a low opacity that is commonly prefered by board artists.  (useful for manually creating cam moves)


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For easy install on Animate CC I also sell on:

For Etsy and Gumroad accounts I also sell on: